new folder structure and some changes

This commit is contained in:
Maik Hagenbruch 2020-03-29 17:33:55 +02:00
parent 1995b604a5
commit 48767c8ad8
8 changed files with 750 additions and 5 deletions

View File

@ -95,6 +95,7 @@ class Game {
item.addEventListener("click", this.pickUpFigure);
}
if(item.classList.contains('black')) {
console.log('TEST');
var possibleMoves = blackPlayer.figures[item.getAttribute('data-figure')][(parseInt(item.getAttribute('id').replace('field-',''))-1)];
item.setAttribute('data-moves', possibleMoves)
var bobble = document.createElement('div');
@ -102,12 +103,11 @@ class Game {
bobble.setAttribute('class', 'bobble');
bobble.appendChild(bobbleText);
item.append(bobble);
item.addEventListener("click", this.pickUpFigure);
item.addEventListener("click", this.pickupFigure);
}
}, this)
}
pickUpFigure() {
console.log(this.classList)
if(!this.classList.contains('farmer') && !(this.classList.contains('shogun'))) {
return;
}
@ -142,7 +142,7 @@ class Game {
possibleTargets[5] = new Array(x-1, y-2);
possibleTargets[6] = new Array(x+1, y-2);
possibleTargets[7] = new Array(x+1, y+2);
possibleTargets[8] = new Array(x-2, y+2);
possibleTargets[8] = new Array(x-1, y+2);
possibleTargets[9] = new Array(x-2, y+1);
possibleTargets[10] = new Array(x-2, y-1);
possibleTargets[11] = new Array(x+2, y-1);
@ -179,6 +179,7 @@ class Game {
var allFields = document.querySelectorAll('.field');
allFields.forEach(function(item, index) {
item.classList.remove('possibleMove');
item.classList.remove('active');
})
for (var target in possibleTargets) {
var greenField = document.querySelector('[data-x="'+possibleTargets[target][0]+'"][data-y="'+possibleTargets[target][1]+'"]')
@ -187,6 +188,10 @@ class Game {
}
}
}
releaseFigure() {
}
}
class Player {

View File

@ -30,11 +30,11 @@
background-color: rgba(255,255,255,0.7);
text-align:center;
}
.field.black {
.field.black.farmer {
background-image: url(../img/bauer_black.png);
}
.field.white {
.field.white.farmer {
background-image: url(../img/bauer_weiss.png);
}
@ -55,4 +55,7 @@
}
#gamePanel .field.possibleMove {
background-color: rgba(100,150,20, 0.8);
}
#gamePanel .field.field.possibleMove:hover {
background-color: rgba(100, 170,20, 0.8);
}

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737
web/js/game.js Normal file
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@ -0,0 +1,737 @@
class Figure {
constructor(x,y) {
this.x = x;
this.y = y;
}
setX(x) {
this.x = x;
}
setY(y) {
this.y = y;
}
getX() {
return parseInt(this.x);
}
getY() {
return parseInt(this.y);
}
getPosition() {
return new Array(parseInt(this.x), parseInt(this.y));
}
}
class Game {
constructor() {
this.whitePlayer = new Player('white');
this.blackPlayer = new Player('black');
this.chosenFigure = new Figure(0,0);
}
drawGamePanel(x,y, widthAndHeight) {
var boxes = new Array();
for(var i=0; i<y; i++) {
for(var j=0; j<x; j++) {
boxes.push(new Array(i+1,j+1))
}
}
var rows = new Array();
var row = new Array();
boxes.forEach(function(item, index) {
var domElement = document.createElement('div');
domElement.setAttribute('data-x', item[1]);
domElement.setAttribute('data-y', item[0]);
domElement.setAttribute('id', 'field-'+(index+1))
var backgroudColor = '';
domElement.setAttribute(
'style',
'width:'+widthAndHeight+'px; height:'+widthAndHeight+'px;'
)
if(row.length<8) {
row.push(domElement);
}
if(row.length == 8 ) {
rows.push(row)
row = new Array();
}
})
var that = this;
rows.forEach(function(item, indexRow) {
var wrap = document.createElement('div');
wrap.setAttribute('id', 'row-'+(indexRow+1));
document.getElementById('gamePanel').append(wrap)
item.forEach(function(field, indexField) {
if(((indexRow+1)+(indexField+1))%2 == 0) {
field.setAttribute('class', 'even field')
} else {
field.setAttribute('class', 'odd field')
}
wrap.append(field);
field.addEventListener(
"click",
function() {
that.handleClick(this)
},
{
passive: true
}
)
})
})
}
handleClick(item) {
if(item.classList.contains('shogun') || item.classList.contains('farmer')) {
this.chosenFigure.setX(item.getAttribute('data-x'));
this.chosenFigure.setY(item.getAttribute('data-y'));
this.pickUpFigure(item);
}
else if(item.classList.contains('possibleMove')) {
this.releaseFigure(item, this.chosenFigure)
} else {
this.removeIndicator();
}
}
setPlayingFigures() {
var whiteStartRow = document.getElementById('row-1');
var whiteFields = document.querySelectorAll('#row-1 .field')
var blackStartRow = document.getElementById('row-8');
var blackFields = document.querySelectorAll('#row-8 .field')
whiteFields.forEach(function(item, index) {
if(index==3) {
item.classList.add('white');
item.classList.add('shogun');
item.setAttribute('data-figure', 'sh');
} else {
item.classList.add('white');
item.classList.add('farmer');
item.setAttribute('data-figure', index<3 ? 'b'+(index+1) : 'b'+index );
}
})
blackFields.forEach(function(item, index) {
if(index==4) {
item.classList.add('black');
item.classList.add('shogun');
item.setAttribute('data-figure', 'sh');
} else {
item.classList.add('black');
item.classList.add('farmer');
item.setAttribute('data-figure', index<4 ? 'b'+(index+1) : 'b'+index );
}
})
}
calculateMovesForPlayers() {
this.whitePlayer.calculateMoves();
this.blackPlayer.calculateMoves();
}
showPossibleMoves() {
console.log('show possible moves')
var whitePlayer = this.whitePlayer;
var blackPlayer = this.blackPlayer;
var busyFields = document.querySelectorAll('.farmer, .shogun');
busyFields.forEach(item => this.addBobbles(item));
}
addBobbles(item) {
var that = this;
if(item.classList.contains('white')) {
var possibleMoves = this.whitePlayer.figures[item.getAttribute('data-figure')][(parseInt(item.getAttribute('id').replace('field-',''))-1)];
item.setAttribute('data-moves', possibleMoves)
if(!item.childNodes[0]) {
var bobble = document.createElement('div');
var bobbleText = document.createTextNode(possibleMoves)
bobble.setAttribute('class', 'bobble');
bobble.appendChild(bobbleText);
item.append(bobble);
}
}
if(item.classList.contains('black')) {
var possibleMoves = this.blackPlayer.figures[item.getAttribute('data-figure')][(parseInt(item.getAttribute('id').replace('field-',''))-1)];
item.setAttribute('data-moves', possibleMoves)
if(!item.childNodes[0]) {
var bobble = document.createElement('div');
var bobbleText = document.createTextNode(possibleMoves);
bobble.setAttribute('class', 'bobble');
bobble.appendChild(bobbleText);
item.append(bobble);
}
}
}
pickUpFigure(item) {
if(!item.classList.contains('farmer') && !(item.classList.contains('shogun'))) {
return;
}
var possibleMoves = parseInt(item.getAttribute('data-moves'));
var possibleTargets = new Object();
var x = parseInt(item.getAttribute('data-x'));
var y = parseInt(item.getAttribute('data-y'));
switch(possibleMoves) {
case 1:
possibleTargets[1] = new Array(x+possibleMoves, y);
possibleTargets[2] = new Array(x, y+possibleMoves);
possibleTargets[3] = new Array(x-possibleMoves, y);
possibleTargets[4] = new Array(x, y-1);
break;
case 2:
possibleTargets[1] = new Array(x+possibleMoves, y);
possibleTargets[2] = new Array(x, y+possibleMoves);
possibleTargets[3] = new Array(x-possibleMoves, y);
possibleTargets[4] = new Array(x, y-possibleMoves);
possibleTargets[5] = new Array(x+1, y+1);
possibleTargets[6] = new Array(x-1,y-1);
possibleTargets[7] = new Array(x+1,y-1);
possibleTargets[8] = new Array(x-1, y+1);
break;
case 3:
possibleTargets[1] = new Array(x+possibleMoves, y);
possibleTargets[2] = new Array(x, y+possibleMoves);
possibleTargets[3] = new Array(x-possibleMoves, y);
possibleTargets[4] = new Array(x, y-possibleMoves);
possibleTargets[5] = new Array(x-1, y-2);
possibleTargets[6] = new Array(x+1, y-2);
possibleTargets[7] = new Array(x+1, y+2);
possibleTargets[8] = new Array(x-1, y+2);
possibleTargets[9] = new Array(x-2, y+1);
possibleTargets[10] = new Array(x-2, y-1);
possibleTargets[11] = new Array(x+2, y-1);
possibleTargets[12] = new Array(x+2, y+1);
break;
case 4:
possibleTargets[1] = new Array(x-possibleMoves, y);
possibleTargets[2] = new Array(x+possibleMoves, y);
possibleTargets[3] = new Array(x, y+possibleMoves);
possibleTargets[4] = new Array(x, y-possibleMoves);
possibleTargets[5] = new Array(x+1, y-3);
possibleTargets[6] = new Array(x-1, y-3);
possibleTargets[7] = new Array(x+3, y+1);
possibleTargets[8] = new Array(x+3, y-1);
possibleTargets[9] = new Array(x+1, y+3);
possibleTargets[10] = new Array(x-1, y+3);
possibleTargets[11] = new Array(x-3, y-1);
possibleTargets[12] = new Array(x-3, y+1);
possibleTargets[13] = new Array(x+2, y-2);
possibleTargets[14] = new Array(x+2, y+2);
possibleTargets[15] = new Array(x-2, y+2);
possibleTargets[16] = new Array(x-2, y-2);
break;
}
for(var target in possibleTargets) {
if(possibleTargets[target][0] > 0 && possibleTargets[target][0] < 9 && possibleTargets[target][1] > 0 && possibleTargets[target][1] < 9) {
possibleTargets[target]["fieldsBetween"] = new Array();
var fieldsBetween = this.calcFieldsBetween(possibleTargets[target], possibleMoves);
var field = document.querySelector('[data-x="'+possibleTargets[target][0]+'"][data-y="'+possibleTargets[target][1]+'"]');
if(field.classList.contains('farmer') || field.classList.contains('shogun')) {
delete possibleTargets[target];
}
} else {
delete possibleTargets[target];
}
}
var allFields = document.querySelectorAll('.field');
allFields.forEach(function(item, index) {
item.classList.remove('possibleMove');
item.classList.remove('active');
})
var that = this;
for (var target in possibleTargets) {
var way1 = true;
var way2 = true;
var that = this;
if(possibleTargets[target]["fieldsBetween"].hasOwnProperty("way1")) {
possibleTargets[target]["fieldsBetween"]["way1"].forEach(function(item) {
var field = document.querySelector('[data-x="'+item[0]+'"][data-y="'+item[1]+'"]');
if(!that.isFree(field)) {
way1 = false
}
});
}
if(possibleTargets[target]["fieldsBetween"].hasOwnProperty("way2")) {
possibleTargets[target]["fieldsBetween"]["way2"].forEach(function(item) {
var field = document.querySelector('[data-x="'+item[0]+'"][data-y="'+item[1]+'"]');
if(!that.isFree(field)) {
way2 = false;
}
});
} else {
way2 = false;
}
console.log(way1);
console.log(way2);
if(!way2 && !way1) {
delete possibleTargets[target];
}
}
for(var target in possibleTargets) {
var x = possibleTargets[target][0];
var y = possibleTargets[target][1];
document.querySelector('[data-x="'+x+'"][data-y="'+y+'"]').classList.add('possibleMove')
}
}
isFree(field) {
if(field.classList.contains('farmer') || field.classList.contains('shogun')) {
return false;
}
return true;
}
calcFieldsBetween(target, moves) {
var sourceX = this.chosenFigure.getX();
var sourceY = this.chosenFigure.getY();
//console.log('SOURCE: '+sourceX+', '+sourceY+' TARGET: '+target[0], ', '+target[1]);
switch(moves) {
case 2:
//T
if( (target[0] == sourceX) && (target[1] == (sourceY-moves) ) ) {
//console.log("T")
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
}
//TR
else if((target[0] == (sourceX+1)) && (target[1] == (sourceY-1))) {
//console.log("TR")
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY));
}
//R
else if((target[0] == (sourceX+moves)) && (target[1] == sourceY)) {
//console.log("R")
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY));
}
//BR
else if((target[0] == (sourceX+1)) && (target[1] == (sourceY+1))) {
//console.log("BR")
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+1));
}
//B
else if((target[0] == sourceX) && (target[1] == (sourceY+moves)) ) {
//console.log("B")
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+1));
}
//BL
else if( (target[0] == (sourceX-1) ) && (target[1] == (sourceY+1) ) ) {
//console.log("BL")
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY+1));
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY));
}
//L
else if( (target[0] == (sourceX-moves) && (target[1] == sourceY) ) ) {
//console.log("L")
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
}
//TL
else if( (target[0] == (sourceX-1) && (target[1] == (sourceY-1) ) ) ) {
//console.log("TL")
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY-1));
}
else {
console.log('2 moves - condition not found');
}
break;
case 3:
//T
if( (target[0] == sourceX) && (target[1] == (sourceY-moves) ) ) {
//console.log("T")
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-2));
}
//TR - 2 Wege möglich
else if( (target[0] == (sourceX+1)) && (target[1] == (sourceY-2) ) ) {
//console.log("TR");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-2));
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY-1));
}
// RL - 2 Wege möglich
else if( (target[0] == (sourceX+2)) && (target[1] == (sourceY-1) ) ) {
//console.log("RL");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY-1));
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX+2, sourceY));
}
// R
else if( (target[0] == (sourceX+moves) ) && (target[1] == sourceY) ) {
//console.log("R");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX+2, sourceY));
}
// RR - 2 Wege möglich
else if( (target[0] == (sourceX+2) ) && (target[1] == (sourceY+1) ) ) {
//console.log("RR")
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX+2, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+1));
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY+1));
}
//BR - 2 Wege möglich
else if( (target[0] == (sourceX+1) ) && (target[1] == (sourceY +2) ) ) {
//console.log("BR");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY+1));
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+1));
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+2));
}
// B
else if( (target[0] == sourceX ) && (target[1] == (sourceY+moves) ) ) {
//console.log("B");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+1));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+2));
}
// BL - 2 Wege möglich
else if( (target[0] == (sourceX-1) ) && ( target[1] == (sourceY+2) ) ) {
//console.log("BL");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY+1));
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+1));
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+2));
}
// LL - 2 Wege möglich
else if( (target[0] == (sourceX-2) ) && (target[1] == (sourceY+1) ) ) {
//console.log("LL");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX-2, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+1));
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY+1));
}
// L
else if( (target[0] == (sourceX - moves) ) && (target[1] == sourceY) ) {
//console.log("L");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX-2, sourceY));
}
// LR - 2 Wege möglich
else if( (target[0] == ( sourceX-2) ) && (target[1] == (sourceY-1) ) ) {
//console.log("LR");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX-2, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY-1));
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY-1));
}
// TL - 2 Wege möglich
else if ( (target[0] == (sourceX-1) ) && (target[1] == (sourceY-2) ) ) {
//console.log("TL");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY-1));
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY-1));
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY-2));
} else {
//console.log(" 3 moves - condition not met");
}
break;
case 4:
// T
if( (target[0] == sourceX) && (target[1] == (sourceY-moves) ) ) {
//console.log("T");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-2));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-3));
}
// TR - 2 Wege möglich
else if( (target[0] == (sourceX+1) ) && (target[1] == (sourceY-3) ) ) {
//console.log("TR");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-2));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-3));
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY-1));
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY-2));
}
// TL - 2 Wege möglich
else if( (target[0] == (sourceX-1) ) && (target[1] == (sourceY-3) ) ) {
//console.log("TL");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-2));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-3));
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY-1));
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY-2));
}
// L
else if( (target[0] == (sourceX-moves) ) && (target[1] == sourceY) ) {
//console.log("L");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX-2, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX-3, sourceY));
}
// LR - 2 Wege möglich
else if( (target[0] == (sourceX-3) ) && (target[1] == (sourceY-1) ) ) {
//console.log("LR");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX-2, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX-3, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY-1));
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY-1));
target["fieldsBetween"]["way2"].push(new Array(sourceX-2, sourceY-1));
}
// LL - 2 Wege möglich
else if( (target[0] == (sourceX-3) ) && (target[1] == (sourceY+1) ) ) {
//console.log("LL");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX-2, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX-3, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+1));
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY+1));
target["fieldsBetween"]["way2"].push(new Array(sourceX-2, sourceY+1));
}
// B
else if( (target[0] == sourceX ) && (target[1] == (sourceY+moves) ) ) {
//console.log("B");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+1));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+2));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+3));
}
// BL - 2 Wege möglich
else if ( (target[0] == (sourceX-1) ) && (target[1] == (sourceY+3) ) ) {
//console.log("BL");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+1));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+2));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+3));
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY+1));
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY+2));
}
// BR - 2 Wege möglich
else if ( (target[0] == (sourceX+1) ) && (target[1] == (sourceY+3) ) ) {
//console.log("BR");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+1));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+2));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+3));
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY+1));
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY+2));
}
// R
else if ( (target[0] == (sourceX+moves) ) && (target[1] == sourceY) ) {
//console.log("R");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX+2, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX+3, sourceY));
}
//RR - 2 Wege möglich
else if ( (target[0] == (sourceX+3) ) && (target[1] == (sourceY+1) ) ) {
//console.log("RR");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX+2, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX+3, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+1));
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY+1));
target["fieldsBetween"]["way2"].push(new Array(sourceX+2, sourceY+2));
}
//RL
else if( (target[0] == (sourceX+3) ) && (target[1] == (sourceY-1) ) ) {
//console.log("RL");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX+2, sourceY));
target["fieldsBetween"]["way1"].push(new Array(sourceX+3, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY-1));
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY-1));
target["fieldsBetween"]["way2"].push(new Array(sourceX+2, sourceY-1));
}
//TRC
else if( (target[0] == (sourceX+2) ) && (target[1] == (sourceY-2) ) ) {
//console.log("TRC");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-2));
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY-2));
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX+2, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX+2, sourceY-1));
}
//TLC
else if( (target[0] == (sourceX-2) ) && (target[1] == (sourceY-2) ) ) {
//console.log("TLC");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-2));
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY-2));
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX-2, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX-2, sourceY-1));
}
// BRC
else if( (target[0] == (sourceX+2) ) && (target[1] == (sourceY+2) ) ) {
//console.log("BRC");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+1));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+2));
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY+2));
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX+2, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX+2, sourceY+1));
}
// BLC
else if( (target[0] == (sourceX-2) ) && (target[1] == (sourceY+2) ) ) {
//console.log("BLC");
target["fieldsBetween"]["way1"] = new Array();
target["fieldsBetween"]["way2"] = new Array();
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+1));
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+2));
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY+2));
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX-2, sourceY));
target["fieldsBetween"]["way2"].push(new Array(sourceX-2, sourceY+1));
} else {
//console.log("4 moves - condition not met");
}
break;
default:
//console.log('not implemented yet')
}
}
releaseFigure(targetField, fromField) {
var source = document.querySelector('[data-x="'+fromField.getX()+'"][data-y="'+fromField.getY()+'"]');
// klassen die übergeben werden müssen, bzw. vom alten feld runter müssen
// farbe, figur
var colorClass = source.classList.contains('white') ? 'white' : 'black';
var figureClass = source.classList.contains('farmer') ? 'farmer' : 'shogun';
var figureData = source.getAttribute('data-figure');
source.removeChild(source.childNodes[0]);
source.classList.remove('shogun','farmer', 'black', 'white');
source.setAttribute('data-figure', '');
source.setAttribute('data-moves', '');
targetField.classList.add(figureClass, colorClass);
targetField.setAttribute('data-figure', figureData);
this.removeIndicator();
this.showPossibleMoves();
this.chosenFigure.setX(0);
this.chosenFigure.setY(0);
}
removeIndicator() {
var greenFields = document.querySelectorAll('.possibleMove');
greenFields.forEach(item => {
item.classList.remove('possibleMove')
})
}
}
class Player {
constructor(color) {
this.figures = {
positions: new Array(),
b1: new Array(),
b2: new Array(),
b3: new Array(),
b4: new Array(),
b5: new Array(),
b6: new Array(),
b7: new Array(),
sh: new Array(),
}
if(color == 'white') {
this.figures.positions["b1"] = new Array(1,1);
this.figures.positions["b2"] = new Array(2,1);
this.figures.positions["b3"] = new Array(3,1);
this.figures.positions["b4"] = new Array(5,1);
this.figures.positions["b5"] = new Array(6,1);
this.figures.positions["b6"] = new Array(7,1);
this.figures.positions["b7"] = new Array(8,1);
this.figures.positions["sh"] = new Array(4,1);
}
if(color == 'black') {
this.figures.positions["b1"] = new Array(1,8);
this.figures.positions["b2"] = new Array(2,8);
this.figures.positions["b3"] = new Array(3,8);
this.figures.positions["b4"] = new Array(4,8);
this.figures.positions["b5"] = new Array(6,8);
this.figures.positions["b6"] = new Array(7,8);
this.figures.positions["b7"] = new Array(8,8);
this.figures.positions["sh"] = new Array(5,8);
}
}
calculateMoves() {
for(var figure in this.figures) {
if(figure != 'positions') {
if(figure != 'sh') {
for(var i=1; i<65; i++) {
this.figures[figure].push(Math.floor(Math.random() * (5 - 1)) + 1);
}
} else {
for(var i=1; i<65; i++) {
this.figures[figure].push(Math.floor(Math.random() * (3 - 1)) + 1);
}
}
}
}
}
}