new folder structure and some changes
11
js/game.js
@ -95,6 +95,7 @@ class Game {
|
||||
item.addEventListener("click", this.pickUpFigure);
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||||
}
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||||
if(item.classList.contains('black')) {
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||||
console.log('TEST');
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||||
var possibleMoves = blackPlayer.figures[item.getAttribute('data-figure')][(parseInt(item.getAttribute('id').replace('field-',''))-1)];
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||||
item.setAttribute('data-moves', possibleMoves)
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||||
var bobble = document.createElement('div');
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||||
@ -102,12 +103,11 @@ class Game {
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||||
bobble.setAttribute('class', 'bobble');
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||||
bobble.appendChild(bobbleText);
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||||
item.append(bobble);
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||||
item.addEventListener("click", this.pickUpFigure);
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||||
item.addEventListener("click", this.pickupFigure);
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||||
}
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||||
}, this)
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||||
}
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||||
pickUpFigure() {
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||||
console.log(this.classList)
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||||
if(!this.classList.contains('farmer') && !(this.classList.contains('shogun'))) {
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||||
return;
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||||
}
|
||||
@ -142,7 +142,7 @@ class Game {
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||||
possibleTargets[5] = new Array(x-1, y-2);
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possibleTargets[6] = new Array(x+1, y-2);
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||||
possibleTargets[7] = new Array(x+1, y+2);
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||||
possibleTargets[8] = new Array(x-2, y+2);
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||||
possibleTargets[8] = new Array(x-1, y+2);
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||||
possibleTargets[9] = new Array(x-2, y+1);
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||||
possibleTargets[10] = new Array(x-2, y-1);
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possibleTargets[11] = new Array(x+2, y-1);
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@ -179,6 +179,7 @@ class Game {
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var allFields = document.querySelectorAll('.field');
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allFields.forEach(function(item, index) {
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item.classList.remove('possibleMove');
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||||
item.classList.remove('active');
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||||
})
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||||
for (var target in possibleTargets) {
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||||
var greenField = document.querySelector('[data-x="'+possibleTargets[target][0]+'"][data-y="'+possibleTargets[target][1]+'"]')
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||||
@ -187,6 +188,10 @@ class Game {
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||||
}
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||||
}
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||||
}
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||||
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||||
releaseFigure() {
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||||
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||||
}
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||||
}
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||||
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||||
class Player {
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||||
|
@ -30,11 +30,11 @@
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||||
background-color: rgba(255,255,255,0.7);
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text-align:center;
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||||
}
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||||
.field.black {
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||||
.field.black.farmer {
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||||
background-image: url(../img/bauer_black.png);
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||||
}
|
||||
|
||||
.field.white {
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||||
.field.white.farmer {
|
||||
background-image: url(../img/bauer_weiss.png);
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||||
}
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||||
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||||
@ -55,4 +55,7 @@
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||||
}
|
||||
#gamePanel .field.possibleMove {
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||||
background-color: rgba(100,150,20, 0.8);
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||||
}
|
||||
#gamePanel .field.field.possibleMove:hover {
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||||
background-color: rgba(100, 170,20, 0.8);
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||||
}
|
Before Width: | Height: | Size: 7.1 KiB After Width: | Height: | Size: 7.1 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 5.8 KiB After Width: | Height: | Size: 5.8 KiB |
Before Width: | Height: | Size: 8.1 KiB After Width: | Height: | Size: 8.1 KiB |
737
web/js/game.js
Normal file
@ -0,0 +1,737 @@
|
||||
class Figure {
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||||
constructor(x,y) {
|
||||
this.x = x;
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||||
this.y = y;
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||||
}
|
||||
setX(x) {
|
||||
this.x = x;
|
||||
}
|
||||
setY(y) {
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||||
this.y = y;
|
||||
}
|
||||
getX() {
|
||||
return parseInt(this.x);
|
||||
}
|
||||
getY() {
|
||||
return parseInt(this.y);
|
||||
}
|
||||
getPosition() {
|
||||
return new Array(parseInt(this.x), parseInt(this.y));
|
||||
}
|
||||
}
|
||||
class Game {
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||||
constructor() {
|
||||
this.whitePlayer = new Player('white');
|
||||
this.blackPlayer = new Player('black');
|
||||
this.chosenFigure = new Figure(0,0);
|
||||
}
|
||||
drawGamePanel(x,y, widthAndHeight) {
|
||||
var boxes = new Array();
|
||||
for(var i=0; i<y; i++) {
|
||||
for(var j=0; j<x; j++) {
|
||||
boxes.push(new Array(i+1,j+1))
|
||||
}
|
||||
}
|
||||
var rows = new Array();
|
||||
var row = new Array();
|
||||
boxes.forEach(function(item, index) {
|
||||
var domElement = document.createElement('div');
|
||||
domElement.setAttribute('data-x', item[1]);
|
||||
domElement.setAttribute('data-y', item[0]);
|
||||
domElement.setAttribute('id', 'field-'+(index+1))
|
||||
var backgroudColor = '';
|
||||
domElement.setAttribute(
|
||||
'style',
|
||||
'width:'+widthAndHeight+'px; height:'+widthAndHeight+'px;'
|
||||
)
|
||||
if(row.length<8) {
|
||||
row.push(domElement);
|
||||
}
|
||||
if(row.length == 8 ) {
|
||||
rows.push(row)
|
||||
row = new Array();
|
||||
}
|
||||
})
|
||||
var that = this;
|
||||
rows.forEach(function(item, indexRow) {
|
||||
var wrap = document.createElement('div');
|
||||
wrap.setAttribute('id', 'row-'+(indexRow+1));
|
||||
document.getElementById('gamePanel').append(wrap)
|
||||
item.forEach(function(field, indexField) {
|
||||
if(((indexRow+1)+(indexField+1))%2 == 0) {
|
||||
field.setAttribute('class', 'even field')
|
||||
} else {
|
||||
field.setAttribute('class', 'odd field')
|
||||
}
|
||||
wrap.append(field);
|
||||
field.addEventListener(
|
||||
"click",
|
||||
function() {
|
||||
that.handleClick(this)
|
||||
},
|
||||
{
|
||||
passive: true
|
||||
}
|
||||
)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
handleClick(item) {
|
||||
if(item.classList.contains('shogun') || item.classList.contains('farmer')) {
|
||||
this.chosenFigure.setX(item.getAttribute('data-x'));
|
||||
this.chosenFigure.setY(item.getAttribute('data-y'));
|
||||
this.pickUpFigure(item);
|
||||
}
|
||||
else if(item.classList.contains('possibleMove')) {
|
||||
this.releaseFigure(item, this.chosenFigure)
|
||||
} else {
|
||||
this.removeIndicator();
|
||||
}
|
||||
}
|
||||
|
||||
setPlayingFigures() {
|
||||
var whiteStartRow = document.getElementById('row-1');
|
||||
var whiteFields = document.querySelectorAll('#row-1 .field')
|
||||
var blackStartRow = document.getElementById('row-8');
|
||||
var blackFields = document.querySelectorAll('#row-8 .field')
|
||||
whiteFields.forEach(function(item, index) {
|
||||
if(index==3) {
|
||||
item.classList.add('white');
|
||||
item.classList.add('shogun');
|
||||
item.setAttribute('data-figure', 'sh');
|
||||
} else {
|
||||
item.classList.add('white');
|
||||
item.classList.add('farmer');
|
||||
item.setAttribute('data-figure', index<3 ? 'b'+(index+1) : 'b'+index );
|
||||
}
|
||||
})
|
||||
blackFields.forEach(function(item, index) {
|
||||
if(index==4) {
|
||||
item.classList.add('black');
|
||||
item.classList.add('shogun');
|
||||
item.setAttribute('data-figure', 'sh');
|
||||
} else {
|
||||
item.classList.add('black');
|
||||
item.classList.add('farmer');
|
||||
item.setAttribute('data-figure', index<4 ? 'b'+(index+1) : 'b'+index );
|
||||
}
|
||||
|
||||
})
|
||||
}
|
||||
calculateMovesForPlayers() {
|
||||
this.whitePlayer.calculateMoves();
|
||||
this.blackPlayer.calculateMoves();
|
||||
}
|
||||
|
||||
|
||||
showPossibleMoves() {
|
||||
console.log('show possible moves')
|
||||
var whitePlayer = this.whitePlayer;
|
||||
var blackPlayer = this.blackPlayer;
|
||||
var busyFields = document.querySelectorAll('.farmer, .shogun');
|
||||
busyFields.forEach(item => this.addBobbles(item));
|
||||
}
|
||||
addBobbles(item) {
|
||||
var that = this;
|
||||
if(item.classList.contains('white')) {
|
||||
var possibleMoves = this.whitePlayer.figures[item.getAttribute('data-figure')][(parseInt(item.getAttribute('id').replace('field-',''))-1)];
|
||||
item.setAttribute('data-moves', possibleMoves)
|
||||
if(!item.childNodes[0]) {
|
||||
var bobble = document.createElement('div');
|
||||
var bobbleText = document.createTextNode(possibleMoves)
|
||||
bobble.setAttribute('class', 'bobble');
|
||||
bobble.appendChild(bobbleText);
|
||||
item.append(bobble);
|
||||
}
|
||||
|
||||
}
|
||||
if(item.classList.contains('black')) {
|
||||
var possibleMoves = this.blackPlayer.figures[item.getAttribute('data-figure')][(parseInt(item.getAttribute('id').replace('field-',''))-1)];
|
||||
item.setAttribute('data-moves', possibleMoves)
|
||||
if(!item.childNodes[0]) {
|
||||
var bobble = document.createElement('div');
|
||||
var bobbleText = document.createTextNode(possibleMoves);
|
||||
bobble.setAttribute('class', 'bobble');
|
||||
bobble.appendChild(bobbleText);
|
||||
item.append(bobble);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pickUpFigure(item) {
|
||||
if(!item.classList.contains('farmer') && !(item.classList.contains('shogun'))) {
|
||||
return;
|
||||
}
|
||||
var possibleMoves = parseInt(item.getAttribute('data-moves'));
|
||||
var possibleTargets = new Object();
|
||||
var x = parseInt(item.getAttribute('data-x'));
|
||||
var y = parseInt(item.getAttribute('data-y'));
|
||||
|
||||
switch(possibleMoves) {
|
||||
case 1:
|
||||
possibleTargets[1] = new Array(x+possibleMoves, y);
|
||||
possibleTargets[2] = new Array(x, y+possibleMoves);
|
||||
possibleTargets[3] = new Array(x-possibleMoves, y);
|
||||
possibleTargets[4] = new Array(x, y-1);
|
||||
break;
|
||||
case 2:
|
||||
possibleTargets[1] = new Array(x+possibleMoves, y);
|
||||
possibleTargets[2] = new Array(x, y+possibleMoves);
|
||||
possibleTargets[3] = new Array(x-possibleMoves, y);
|
||||
possibleTargets[4] = new Array(x, y-possibleMoves);
|
||||
|
||||
possibleTargets[5] = new Array(x+1, y+1);
|
||||
possibleTargets[6] = new Array(x-1,y-1);
|
||||
possibleTargets[7] = new Array(x+1,y-1);
|
||||
possibleTargets[8] = new Array(x-1, y+1);
|
||||
break;
|
||||
case 3:
|
||||
possibleTargets[1] = new Array(x+possibleMoves, y);
|
||||
possibleTargets[2] = new Array(x, y+possibleMoves);
|
||||
possibleTargets[3] = new Array(x-possibleMoves, y);
|
||||
possibleTargets[4] = new Array(x, y-possibleMoves);
|
||||
|
||||
possibleTargets[5] = new Array(x-1, y-2);
|
||||
possibleTargets[6] = new Array(x+1, y-2);
|
||||
possibleTargets[7] = new Array(x+1, y+2);
|
||||
possibleTargets[8] = new Array(x-1, y+2);
|
||||
possibleTargets[9] = new Array(x-2, y+1);
|
||||
possibleTargets[10] = new Array(x-2, y-1);
|
||||
possibleTargets[11] = new Array(x+2, y-1);
|
||||
possibleTargets[12] = new Array(x+2, y+1);
|
||||
break;
|
||||
case 4:
|
||||
possibleTargets[1] = new Array(x-possibleMoves, y);
|
||||
possibleTargets[2] = new Array(x+possibleMoves, y);
|
||||
possibleTargets[3] = new Array(x, y+possibleMoves);
|
||||
possibleTargets[4] = new Array(x, y-possibleMoves);
|
||||
|
||||
possibleTargets[5] = new Array(x+1, y-3);
|
||||
possibleTargets[6] = new Array(x-1, y-3);
|
||||
possibleTargets[7] = new Array(x+3, y+1);
|
||||
possibleTargets[8] = new Array(x+3, y-1);
|
||||
possibleTargets[9] = new Array(x+1, y+3);
|
||||
possibleTargets[10] = new Array(x-1, y+3);
|
||||
possibleTargets[11] = new Array(x-3, y-1);
|
||||
possibleTargets[12] = new Array(x-3, y+1);
|
||||
|
||||
possibleTargets[13] = new Array(x+2, y-2);
|
||||
possibleTargets[14] = new Array(x+2, y+2);
|
||||
possibleTargets[15] = new Array(x-2, y+2);
|
||||
possibleTargets[16] = new Array(x-2, y-2);
|
||||
break;
|
||||
}
|
||||
for(var target in possibleTargets) {
|
||||
if(possibleTargets[target][0] > 0 && possibleTargets[target][0] < 9 && possibleTargets[target][1] > 0 && possibleTargets[target][1] < 9) {
|
||||
possibleTargets[target]["fieldsBetween"] = new Array();
|
||||
var fieldsBetween = this.calcFieldsBetween(possibleTargets[target], possibleMoves);
|
||||
var field = document.querySelector('[data-x="'+possibleTargets[target][0]+'"][data-y="'+possibleTargets[target][1]+'"]');
|
||||
if(field.classList.contains('farmer') || field.classList.contains('shogun')) {
|
||||
delete possibleTargets[target];
|
||||
}
|
||||
} else {
|
||||
delete possibleTargets[target];
|
||||
}
|
||||
}
|
||||
var allFields = document.querySelectorAll('.field');
|
||||
allFields.forEach(function(item, index) {
|
||||
item.classList.remove('possibleMove');
|
||||
item.classList.remove('active');
|
||||
})
|
||||
var that = this;
|
||||
for (var target in possibleTargets) {
|
||||
var way1 = true;
|
||||
var way2 = true;
|
||||
var that = this;
|
||||
if(possibleTargets[target]["fieldsBetween"].hasOwnProperty("way1")) {
|
||||
possibleTargets[target]["fieldsBetween"]["way1"].forEach(function(item) {
|
||||
var field = document.querySelector('[data-x="'+item[0]+'"][data-y="'+item[1]+'"]');
|
||||
if(!that.isFree(field)) {
|
||||
way1 = false
|
||||
}
|
||||
});
|
||||
}
|
||||
if(possibleTargets[target]["fieldsBetween"].hasOwnProperty("way2")) {
|
||||
possibleTargets[target]["fieldsBetween"]["way2"].forEach(function(item) {
|
||||
var field = document.querySelector('[data-x="'+item[0]+'"][data-y="'+item[1]+'"]');
|
||||
if(!that.isFree(field)) {
|
||||
way2 = false;
|
||||
}
|
||||
});
|
||||
} else {
|
||||
way2 = false;
|
||||
}
|
||||
console.log(way1);
|
||||
console.log(way2);
|
||||
if(!way2 && !way1) {
|
||||
delete possibleTargets[target];
|
||||
}
|
||||
}
|
||||
for(var target in possibleTargets) {
|
||||
var x = possibleTargets[target][0];
|
||||
var y = possibleTargets[target][1];
|
||||
document.querySelector('[data-x="'+x+'"][data-y="'+y+'"]').classList.add('possibleMove')
|
||||
}
|
||||
}
|
||||
|
||||
isFree(field) {
|
||||
if(field.classList.contains('farmer') || field.classList.contains('shogun')) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
calcFieldsBetween(target, moves) {
|
||||
var sourceX = this.chosenFigure.getX();
|
||||
var sourceY = this.chosenFigure.getY();
|
||||
//console.log('SOURCE: '+sourceX+', '+sourceY+' TARGET: '+target[0], ', '+target[1]);
|
||||
switch(moves) {
|
||||
case 2:
|
||||
//T
|
||||
if( (target[0] == sourceX) && (target[1] == (sourceY-moves) ) ) {
|
||||
//console.log("T")
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
|
||||
}
|
||||
//TR
|
||||
else if((target[0] == (sourceX+1)) && (target[1] == (sourceY-1))) {
|
||||
//console.log("TR")
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY));
|
||||
}
|
||||
//R
|
||||
else if((target[0] == (sourceX+moves)) && (target[1] == sourceY)) {
|
||||
//console.log("R")
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY));
|
||||
}
|
||||
//BR
|
||||
else if((target[0] == (sourceX+1)) && (target[1] == (sourceY+1))) {
|
||||
//console.log("BR")
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+1));
|
||||
}
|
||||
//B
|
||||
else if((target[0] == sourceX) && (target[1] == (sourceY+moves)) ) {
|
||||
//console.log("B")
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+1));
|
||||
}
|
||||
//BL
|
||||
else if( (target[0] == (sourceX-1) ) && (target[1] == (sourceY+1) ) ) {
|
||||
//console.log("BL")
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY+1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY));
|
||||
}
|
||||
//L
|
||||
else if( (target[0] == (sourceX-moves) && (target[1] == sourceY) ) ) {
|
||||
//console.log("L")
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
|
||||
}
|
||||
//TL
|
||||
else if( (target[0] == (sourceX-1) && (target[1] == (sourceY-1) ) ) ) {
|
||||
//console.log("TL")
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY-1));
|
||||
}
|
||||
else {
|
||||
console.log('2 moves - condition not found');
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
//T
|
||||
if( (target[0] == sourceX) && (target[1] == (sourceY-moves) ) ) {
|
||||
//console.log("T")
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-2));
|
||||
}
|
||||
//TR - 2 Wege möglich
|
||||
else if( (target[0] == (sourceX+1)) && (target[1] == (sourceY-2) ) ) {
|
||||
//console.log("TR");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-2));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY-1));
|
||||
}
|
||||
// RL - 2 Wege möglich
|
||||
else if( (target[0] == (sourceX+2)) && (target[1] == (sourceY-1) ) ) {
|
||||
//console.log("RL");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY-1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+2, sourceY));
|
||||
}
|
||||
// R
|
||||
else if( (target[0] == (sourceX+moves) ) && (target[1] == sourceY) ) {
|
||||
//console.log("R");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+2, sourceY));
|
||||
}
|
||||
// RR - 2 Wege möglich
|
||||
else if( (target[0] == (sourceX+2) ) && (target[1] == (sourceY+1) ) ) {
|
||||
//console.log("RR")
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+2, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY+1));
|
||||
}
|
||||
//BR - 2 Wege möglich
|
||||
else if( (target[0] == (sourceX+1) ) && (target[1] == (sourceY +2) ) ) {
|
||||
//console.log("BR");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY+1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+2));
|
||||
}
|
||||
// B
|
||||
else if( (target[0] == sourceX ) && (target[1] == (sourceY+moves) ) ) {
|
||||
//console.log("B");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+1));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+2));
|
||||
}
|
||||
// BL - 2 Wege möglich
|
||||
else if( (target[0] == (sourceX-1) ) && ( target[1] == (sourceY+2) ) ) {
|
||||
//console.log("BL");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY+1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+2));
|
||||
}
|
||||
// LL - 2 Wege möglich
|
||||
else if( (target[0] == (sourceX-2) ) && (target[1] == (sourceY+1) ) ) {
|
||||
//console.log("LL");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-2, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY+1));
|
||||
}
|
||||
// L
|
||||
else if( (target[0] == (sourceX - moves) ) && (target[1] == sourceY) ) {
|
||||
//console.log("L");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-2, sourceY));
|
||||
}
|
||||
// LR - 2 Wege möglich
|
||||
else if( (target[0] == ( sourceX-2) ) && (target[1] == (sourceY-1) ) ) {
|
||||
//console.log("LR");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-2, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY-1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY-1));
|
||||
}
|
||||
// TL - 2 Wege möglich
|
||||
else if ( (target[0] == (sourceX-1) ) && (target[1] == (sourceY-2) ) ) {
|
||||
//console.log("TL");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY-1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY-1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY-2));
|
||||
} else {
|
||||
//console.log(" 3 moves - condition not met");
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
// T
|
||||
if( (target[0] == sourceX) && (target[1] == (sourceY-moves) ) ) {
|
||||
//console.log("T");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-2));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-3));
|
||||
}
|
||||
// TR - 2 Wege möglich
|
||||
else if( (target[0] == (sourceX+1) ) && (target[1] == (sourceY-3) ) ) {
|
||||
//console.log("TR");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-2));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-3));
|
||||
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY-1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY-2));
|
||||
}
|
||||
// TL - 2 Wege möglich
|
||||
else if( (target[0] == (sourceX-1) ) && (target[1] == (sourceY-3) ) ) {
|
||||
//console.log("TL");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-2));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-3));
|
||||
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY-1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY-2));
|
||||
}
|
||||
// L
|
||||
else if( (target[0] == (sourceX-moves) ) && (target[1] == sourceY) ) {
|
||||
//console.log("L");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-2, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-3, sourceY));
|
||||
}
|
||||
// LR - 2 Wege möglich
|
||||
else if( (target[0] == (sourceX-3) ) && (target[1] == (sourceY-1) ) ) {
|
||||
//console.log("LR");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-2, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-3, sourceY));
|
||||
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY-1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY-1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-2, sourceY-1));
|
||||
}
|
||||
// LL - 2 Wege möglich
|
||||
else if( (target[0] == (sourceX-3) ) && (target[1] == (sourceY+1) ) ) {
|
||||
//console.log("LL");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-2, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-3, sourceY));
|
||||
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY+1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-2, sourceY+1));
|
||||
}
|
||||
// B
|
||||
else if( (target[0] == sourceX ) && (target[1] == (sourceY+moves) ) ) {
|
||||
//console.log("B");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+1));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+2));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+3));
|
||||
}
|
||||
// BL - 2 Wege möglich
|
||||
else if ( (target[0] == (sourceX-1) ) && (target[1] == (sourceY+3) ) ) {
|
||||
//console.log("BL");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+1));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+2));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+3));
|
||||
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY+1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY+2));
|
||||
}
|
||||
// BR - 2 Wege möglich
|
||||
else if ( (target[0] == (sourceX+1) ) && (target[1] == (sourceY+3) ) ) {
|
||||
//console.log("BR");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+1));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+2));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+3));
|
||||
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY+1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY+2));
|
||||
}
|
||||
// R
|
||||
else if ( (target[0] == (sourceX+moves) ) && (target[1] == sourceY) ) {
|
||||
//console.log("R");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+2, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+3, sourceY));
|
||||
}
|
||||
//RR - 2 Wege möglich
|
||||
else if ( (target[0] == (sourceX+3) ) && (target[1] == (sourceY+1) ) ) {
|
||||
//console.log("RR");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+2, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+3, sourceY));
|
||||
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY+1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY+1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+2, sourceY+2));
|
||||
}
|
||||
//RL
|
||||
else if( (target[0] == (sourceX+3) ) && (target[1] == (sourceY-1) ) ) {
|
||||
//console.log("RL");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+2, sourceY));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+3, sourceY));
|
||||
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX, sourceY-1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY-1));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+2, sourceY-1));
|
||||
}
|
||||
//TRC
|
||||
else if( (target[0] == (sourceX+2) ) && (target[1] == (sourceY-2) ) ) {
|
||||
//console.log("TRC");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-2));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY-2));
|
||||
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+2, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+2, sourceY-1));
|
||||
}
|
||||
//TLC
|
||||
else if( (target[0] == (sourceX-2) ) && (target[1] == (sourceY-2) ) ) {
|
||||
//console.log("TLC");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-1));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY-2));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY-2));
|
||||
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-2, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-2, sourceY-1));
|
||||
}
|
||||
// BRC
|
||||
else if( (target[0] == (sourceX+2) ) && (target[1] == (sourceY+2) ) ) {
|
||||
//console.log("BRC");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+1));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+2));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX+1, sourceY+2));
|
||||
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+1, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+2, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX+2, sourceY+1));
|
||||
}
|
||||
// BLC
|
||||
else if( (target[0] == (sourceX-2) ) && (target[1] == (sourceY+2) ) ) {
|
||||
//console.log("BLC");
|
||||
target["fieldsBetween"]["way1"] = new Array();
|
||||
target["fieldsBetween"]["way2"] = new Array();
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+1));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX, sourceY+2));
|
||||
target["fieldsBetween"]["way1"].push(new Array(sourceX-1, sourceY+2));
|
||||
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-1, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-2, sourceY));
|
||||
target["fieldsBetween"]["way2"].push(new Array(sourceX-2, sourceY+1));
|
||||
} else {
|
||||
//console.log("4 moves - condition not met");
|
||||
}
|
||||
break;
|
||||
default:
|
||||
//console.log('not implemented yet')
|
||||
}
|
||||
}
|
||||
|
||||
releaseFigure(targetField, fromField) {
|
||||
var source = document.querySelector('[data-x="'+fromField.getX()+'"][data-y="'+fromField.getY()+'"]');
|
||||
// klassen die übergeben werden müssen, bzw. vom alten feld runter müssen
|
||||
// farbe, figur
|
||||
var colorClass = source.classList.contains('white') ? 'white' : 'black';
|
||||
var figureClass = source.classList.contains('farmer') ? 'farmer' : 'shogun';
|
||||
var figureData = source.getAttribute('data-figure');
|
||||
source.removeChild(source.childNodes[0]);
|
||||
source.classList.remove('shogun','farmer', 'black', 'white');
|
||||
source.setAttribute('data-figure', '');
|
||||
source.setAttribute('data-moves', '');
|
||||
targetField.classList.add(figureClass, colorClass);
|
||||
targetField.setAttribute('data-figure', figureData);
|
||||
this.removeIndicator();
|
||||
this.showPossibleMoves();
|
||||
this.chosenFigure.setX(0);
|
||||
this.chosenFigure.setY(0);
|
||||
|
||||
}
|
||||
|
||||
removeIndicator() {
|
||||
var greenFields = document.querySelectorAll('.possibleMove');
|
||||
greenFields.forEach(item => {
|
||||
item.classList.remove('possibleMove')
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
class Player {
|
||||
constructor(color) {
|
||||
this.figures = {
|
||||
positions: new Array(),
|
||||
b1: new Array(),
|
||||
b2: new Array(),
|
||||
b3: new Array(),
|
||||
b4: new Array(),
|
||||
b5: new Array(),
|
||||
b6: new Array(),
|
||||
b7: new Array(),
|
||||
sh: new Array(),
|
||||
}
|
||||
if(color == 'white') {
|
||||
this.figures.positions["b1"] = new Array(1,1);
|
||||
this.figures.positions["b2"] = new Array(2,1);
|
||||
this.figures.positions["b3"] = new Array(3,1);
|
||||
this.figures.positions["b4"] = new Array(5,1);
|
||||
this.figures.positions["b5"] = new Array(6,1);
|
||||
this.figures.positions["b6"] = new Array(7,1);
|
||||
this.figures.positions["b7"] = new Array(8,1);
|
||||
this.figures.positions["sh"] = new Array(4,1);
|
||||
}
|
||||
if(color == 'black') {
|
||||
this.figures.positions["b1"] = new Array(1,8);
|
||||
this.figures.positions["b2"] = new Array(2,8);
|
||||
this.figures.positions["b3"] = new Array(3,8);
|
||||
this.figures.positions["b4"] = new Array(4,8);
|
||||
this.figures.positions["b5"] = new Array(6,8);
|
||||
this.figures.positions["b6"] = new Array(7,8);
|
||||
this.figures.positions["b7"] = new Array(8,8);
|
||||
this.figures.positions["sh"] = new Array(5,8);
|
||||
}
|
||||
}
|
||||
calculateMoves() {
|
||||
for(var figure in this.figures) {
|
||||
if(figure != 'positions') {
|
||||
if(figure != 'sh') {
|
||||
for(var i=1; i<65; i++) {
|
||||
this.figures[figure].push(Math.floor(Math.random() * (5 - 1)) + 1);
|
||||
}
|
||||
} else {
|
||||
for(var i=1; i<65; i++) {
|
||||
this.figures[figure].push(Math.floor(Math.random() * (3 - 1)) + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|