Add background images / desktop wallpapers

This commit is contained in:
2026-05-04 01:24:39 +02:00
parent 8dbfa41da8
commit 2abd6c529c
8 changed files with 234 additions and 2 deletions
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<!DOCTYPE html>
<html>
<body style="margin:0; background:#000;">
<script>
async function inlineAndExport() {
const parser = new DOMParser();
// Load background
const bgText = await (await fetch("background.svg")).text();
const bgDoc = parser.parseFromString(bgText, "image/svg+xml");
const svg = bgDoc.documentElement;
// Find the <image> referencing the logo (first one)
const imgEl = svg.querySelector("image[href], image[xlink\\:href]");
if (!imgEl) {
console.error("No <image> element found in background.svg");
return;
}
const logoHref = imgEl.getAttribute("href") || imgEl.getAttribute("xlink:href");
// Load logo
const logoText = await (await fetch(logoHref)).text();
const logoDoc = parser.parseFromString(logoText, "image/svg+xml");
const logoSvg = logoDoc.documentElement;
// Extract inner content of logo.svg
const logoInner = Array.from(logoSvg.childNodes)
.filter(n => n.nodeType === 1)
.map(n => n.outerHTML)
.join("");
// Read logo viewBox
const vb = logoSvg.getAttribute("viewBox").split(" ").map(Number);
const vbWidth = vb[2];
const vbHeight = vb[3];
// Read <image> geometry
const x = parseFloat(imgEl.getAttribute("x") || 0);
const y = parseFloat(imgEl.getAttribute("y") || 0);
const w = parseFloat(imgEl.getAttribute("width"));
const h = parseFloat(imgEl.getAttribute("height"));
// Compute scale
const scaleX = w / vbWidth;
const scaleY = h / vbHeight;
// Create <g> with correct transform
const g = bgDoc.createElementNS("http://www.w3.org/2000/svg", "g");
g.setAttribute("transform", `translate(${x},${y}) scale(${scaleX},${scaleY})`);
// ⭐ NEW: preserve width/height from the original <image>
g.setAttribute("width", imgEl.getAttribute("width"));
g.setAttribute("height", imgEl.getAttribute("height"));
g.innerHTML = logoInner;
// Replace <image> with <g>
imgEl.replaceWith(g);
// Serialize final SVG
const finalSVG = new XMLSerializer().serializeToString(svg);
const svg64 = btoa(unescape(encodeURIComponent(finalSVG)));
// Render to <img>
const img = new Image();
img.src = "data:image/svg+xml;base64," + svg64;
await img.decode();
// Export helper
function exportPNG(width, height, filename) {
const canvas = document.createElement("canvas");
canvas.width = width;
canvas.height = height;
const ctx = canvas.getContext("2d");
ctx.drawImage(img, 0, 0, width, height);
const a = document.createElement("a");
a.download = filename;
a.href = canvas.toDataURL("image/png");
a.click();
}
// Export all sizes
exportPNG(1920, 1080, "background-fhd.png");
exportPNG(2560, 1440, "background-wqhd.png");
exportPNG(3440, 1440, "background-uwqhd.png");
exportPNG(3840, 2160, "background-4kuhd.png");
}
inlineAndExport();
</script>
</body>
</html>
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viewBox="0 0 220 220"
role="img"
aria-labelledby="title desc"
xmlns="http://www.w3.org/2000/svg">
xmlns="http://www.w3.org/2000/svg"
id="icon">
<style type="text/css"><![CDATA[
@font-face {
font-family: "InterLogo";

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viewBox="0 0 220 220"
role="img"
aria-labelledby="title desc"
xmlns="http://www.w3.org/2000/svg">
xmlns="http://www.w3.org/2000/svg"
id="icon">
<style type="text/css"><![CDATA[
@font-face {
font-family: "InterLogo";

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